Storm My Castle (working title)
A downloadable game
This is an experimental hobby project to play with typical heightmap-based terrain and water rendering in OpenGL, and to build a little adventure/building sim type of game on top. I'm programming in C99.
Follow along if you like, and feel free to interject and ask questions - I'm updating my plans and progress on Trello, Tweeting images, and keeping my source code on GitHub. I occasionally stream some development sessions on Twitch.
I'm working on GNU/Linux, but I'll eventually write build scripts for other platforms, and upload some binaries of builds so you can play around without needing to compile.
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